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Why UX is King. User Experience Matters.

If you are an engineer or developer consider this; It's always interesting when the battle between function and UI/UX as a priority takes place. On the one hand you have the point of view that "if nothing functions, who cares how good it looks" and on the other you have "sure it functions, but who cares if you can't use the thing and it looks bad".

So how do you choose what is the priority?

BTW if you prefer to listen I go into greater depth on UX in episode 13 of the engineering podcast.

Let's consider 10Up

10Up is one of those games where an individual puzzle itself can be entertaining. Depending on its difficulty determines how much mild entertainment one would have in the exercise. So the real game is built upon repetition and solving as many as you can against the clock. So this has always had several design challenges especially considering both UI and UX. In 10Up 1.0 it was imperative that I had function down and whilst considering some UI,